Pantheon Review – Indian 2


Review outdated as of 4/30/15. Updated ratings will be released each NA godfest.
The Indian 2 pantheon is a strange collection of gods. The RGB gods are as strong — and orb-hungry — as the Heroes, but play differently and are often TPA-based instead of row. Ganesha and Durga buck the trend and do their own thing, with Ganesha being super niche and Durga being perhaps the least popular 25x combo god.

Krishna – A
Pros
  • Flexible yet powerful leader skill
  • Orb drop buff can go infinite
Cons
  • No skill boosts
  • Requires many orb changers
  • Horrible sub
Notes
As the RGB gods play similarly, I’ll go over what they have in common here. Similar to the Heroes, these gods are reliant on orb changers to function consistently, but where they differ is in the flexibility of their subs. Where Heroes are reliant on rows to burst, Indian 2 relies on their higher base multipliers and/or on the less orb-hungry TPAs to deal their damage (I’d also like to think the selection of non-IAP TPA subs is better than rows). On the other hand, Indian 2 don’t come with an orb change of their own, but their actives make a good stand-in and are extremely potent when max skilled. A 6 turn cooldown means a pair of max skilled gods can keep the drop buff infinitely.
With the release of Awoken Kagutsuchi, Krishna quickly became regarded as one of the best leaders in the game and is the prize of the pantheon. His true power is in the flexibility of this leader skill, bridging the gap between Vishnu and Sarasvati to become more powerful overall. His biggest weakness may be his lack of skill boosts, but it usually isn’t a problem for fire to find the requisite 5 skill boosts to have an orb changer up on turn 1.

Sarasvati – A-
Pros
  • Powerful leader skill
  • Orb drop buff can go infinite
Cons
  • Extremely reliant on orb changers
  • Horrible sub
Notes
See: Krishna. Sarasvati’s leader skill can give you a hefty 25x multiplier, the best of her siblings, but at the expense of being one of the most orb-hungry leader skills in the game, requiring a minimum of 9 water orbs to activate. However, since her leader skill does most of heavy lifting damage-wise, her sub pool increases as she doesn’t necessarily need perfect offensive awakenings to deal damage, just orb changers. I recently saw a video of her easily clearing a Challenge Dungeon Lv10 which is a testament to her power, even without a uevo.

Vishnu – B
Pros
  • Easy to activate leader skill
  • 2 TPAs
  • Orb drop buff can go infinite
  • Mediocre sub
Cons
  • Reliant on orb changers
Notes
See: Krishna. Perhaps the most maligned of his siblings, Krishna can still dish out the damage and is in the color that is best suited to take advantage of TPAs. While there hasn’t been as much hype surrounding Vishnu + Liu Bei and his three TPAs — perhaps because Verdandi exists — as there was with Krishna + Kagutsuchi, they are still a potent pairing. While none of these gods are great subs, Vishnu is at least serviceable, contributing great awakenings including two TPAs.

Ganesha – D
Pros
  • The master of coin
  • Pal point farming on weekends
  • 2 TPAs
Cons
  • Active is extremely slow
  • Niche lead
  • Unusable as a sub
Notes
Ganesha is like a pickup truck: you never want to be the one in your group of friends with one lest they request its usage all the time. In this case, your pals will want to use it on the weekends to stock up on coins, but he isn’t much use otherwise. Due to this extreme niche, I regard Ganesha as near useless and certainly something you’ll hate to pull in a godfest. He may be worthless, but at least he has his uses.

Durga – B
Pros
  • 25x combo leader skill
  • Damage boost active
  • Usable sub
  • Good awakenings
Cons
  • Active horrible in pairs
Notes
Of the four 25x combo gods we have now, Durga gets the least love. On the surface this doesn’t make much sense, especially since dark is such a popular color, but I think the reasons are fairly simple. Sakuya: good farmable subs. U&Y and Kali: orb change and 2 TPAs. Durga not only lacks those reasons, but her active is awkward in pairs as it’s unlikely that you’ll be able to use it twice in the same dungeon. Well, a 25x lead is a 25x lead and if she keeps getting added support — like with the new Angel Lumiel — she could see more play in the future.

Pantheon Grade – B

This pantheon covers the entire spectrum from one of the best leaders in the game to one of the worst, most niche monsters in the game. Outside of some niche uses for Durga, the entire pantheon fails as subs so unless you’re in the market for a good leader — or some coins — I’d stay away from rolling in their godfest.