Pantheon Review – Egypt 2


Review outdated as of 4/30/15. Updated ratings will be released each NA godfest.
Unbelievably underrated, Egypt 2 may be be the largest leap in power creep by a pantheon since the game’s inception. While they don’t have flashy ATK multipliers, the small boosts to HP and RCV addresses combo gods’ biggest weakness: the ability to tank hits. Similar to the original Egyptian pantheon, not all members are created equal and they aren’t the greatest subs, but their power as leaders can’t be denied.

Set – B
Pros
  • HP and RCV buffs
  • Passable ATK multiplier
  • Fire damage enhance with orb change
  • Near impossible to orb troll
Cons
  • Active somewhat slow
  • Mediocre awakenings
  • Mediocre sub
Notes
Egypt 2’s analog to Horus, but more like DQXQ, Set is one of the most beginner friendly gods in the game. As a former DQXQ user, the most frustrating part of using them was either not having enough damage to burst down a boss or at the same time not having enough HP to tank a hit or two. This made me overreliant on delays and damage enhances. Set addresses this problem by trading some damage for the ability to tank and aside from color inferiority is a better lead than DQXQ.

Nut – B-
Pros
  • HP and RCV buffs
  • Quick orb change
  • Good awakenings
  • Good sub
Cons
  • Mediocre ATK multiplier
  • No skill boost
Notes
Nut and Isis share the distinction of being the least exciting leaders in their respective pantheons, but they are also one of the better subs due to their actives. Nut’s 4 turn column change is one of the more intriguing in the game. A team with 4 max skilled Nuts has a guaranteed 5 water orbs, and thus an easy prong, to work with every turn. Sadly, Osiris performs this role better as wood has better TPA leader support, but Nut may be an intriguing option in the future.
It should also be noted that Nut got a physical subtype, meaning if she ever gets a uevo she would likely sport around 4k HP. This would give her teams a huge HP pool and the ability to refill it, which could make her a great tank option in the future.

Osiris – A
Pros
  • HP and RCV buffs
  • Passable ATK multiplier
  • Quick orb change
  • Good awakenings
  • Good sub
Cons
  • Not everyone can consistently reach 6 combos
  • No skill boost
Notes
Egypt 2’s Bastet, Osiris is arguably the best leader in the pantheon as his immunity to orb troll and wood’s great TPA support gives him the ability to consistently dish out great damage while being able to tank hits. This is a lethal combination with the only stipulation being able to consistently reach 6 combos. With Osiris’s time extend and maybe one or two more on your subs, this should be quite easy to execute  with a little practice. Osiris doesn’t have many weaknesses and is one of the elite leaders in the game. As for using him as a sub, read my notes for Nut, except Osiris is more relevant in this regard.

Hathor – A
Pros
  • HP and RCV buffs
  • Great ATK multiplier
Cons
  • Vulnerable to orb troll
  • Poor awakenings
  • No skill boost
  • No time extend
  • Mediocre active
  • Horrible sub
Notes
Widely regarded as the best leader in the pantheon and one of the best in the game, Hathor combines a Ra-esque leader skill that trades off some power for Egypt 2’s signature HP and RCV boost. This combination is undeniably powerful and allows Hathor to take down almost all of the game’s content. While the list of cons is long, this is all overshadowed by her leader skill which, for the most part, can be dealt with by her subs.

Nephthys – B-
Pros
  • HP and RCV buffs
  • May actually be impossible to orb troll
  • Damage boost + orb enhance
  • Decent sub
Cons
  • Mediocre ATK multiplier
  • Mediocre awakenings
Notes
At least GungHo was smart enough to not release an Egypt 2 version of Anubis. Nephthys is about as powerful as Nut and for many players will be easier to activate consistently. Instead of an orb change, she gets a hybrid damage boost and orb enhance. While orb enhances are generally poor for combo teams, combined with a damage enhance her active should give her the ability to perform a moderate burst when called for. Nephthys can be a decent sub due to her active, but her poor awakenings make her a subpar option.

Pantheon Grade – B+

While Egypt 2 has two of the best leads in the game, the rest of the pantheon are merely good. The entire pantheon suffers from being poor subs, but unlike Egypt 1 they generally have decent awakenings and actives so are a bit more useable in that regard. It’s hard to recommend rolling for a specific god or two in a godfest, but I think the power of Osiris and Hathor can justify it if you’re in the market for an end game lead.

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