I attempted to record a Challenge Dungeons 12 Lv10 clear with my Beelzebub team, but I couldn’t 0-stone it over the course of about 10 tries. There’s just way too much RNG involved to survive all the hurdles and incoming damage. I actually think it’d be fine if just about every floor didn’t have some sort of orb changer that randomly killed hearts, but having to rely on both having enough hearts every turn and Zuoh giving good board changes is just too much RNG for me. I’ll be laying my Beelzebub team to rest, perhaps resurrecting it if a certain dungeon happens to line up well. I’ll stick with Bastet for endgame content going forward.
As I result, I converted my Water Batman to Batmobile with a clear conscience.