Shinrabansho Skill Ups

I have to say that I enjoyed the new Shinrabansho dungeons because I could skill up so many monsters at once, but I can see it being an annoyance for those that are targeting one or two skill ups. It’s nice that they changed the dungeon to drop evolved fodder, but that’s actually not much consolation due to the way the dropsĀ are set up. The drop rate of a specific evolved fodder is significantly reduced both by sharing a floor with another and having a chance of a card dropping instead. Non-IAPers will likely still be stuck evolving fodder, but I guess anything that reduces that countĀ is a good thing. Continue reading