JP Aggregate Leader List
1 | |
2 | |
3 | |
❀ |
Disclaimer: The aggregate list is basically a compilation of the leader tier lists from three JP PAD sites: Game8, GameWith and AppMedia. The idea is that while a single tier list can have many points of contention, hopefully an aggregate can kind of smooth things over (it doesn’t, really, but it helps a bit). I try to keep my hands off the results as much as possible; the extent of my involvement is setting the algorithm to aggregate the results. I wish I could be fully hands off, but as none of the lists have 1:1 correlation in their grades, I have to have that much involvement. Don’t take these ratings as fact; I encourage you to simply take them as a starting point for discussion to figure out which leads are actually the best for your specific situation.
Another dull week. As much as all the new leaders are new and different, they can’t overcome the heart-cross’s stranglehold on the meta. I’m really looking forward to playing with some of the new cards, the Wisdom Kings in particular. Acala being the most appealing for various reasons beyond pure strength (how I can I say no to a wood cutie with a light saber and three time extends?).
JP Aggregate Leader List Changes of Note
Card | Notes |
Change: Added to 2
This seems about right. I’ll say what I’ve been saying for the past few weeks, though: I really have no idea how to judge this new mechanic without playing it myself. |
New Card Holding Tank
Card | Notes |
Ranked Sites: Game8 (A)
They really went all-out with the Indian 2 uuevos. 2.25/45.56/2.25 is pretty damned nice and makes Uzume’s awoken look silly by comparison. For those on NA looking for a tanky leader that doesn’t use heart-crosses, this will probably be the best we get. |
|
Ranked Sites: Game8 Co-op (S)
I usually don’t list co-op cards here, but I thought it was worth pointing out that Ganesha is pretty insane and will probably be as sought-after as Liu Bei if not more so. Sure, Monday dungeon is a thing, but that doesn’t apply to the average player as going for pure rank EXP is such an inefficient use of resources. What he can do for every player is reduce the time between rank-up stamina refreshes when farming low-end dungeons. Biweeklies, skill up carnivals and collab dungeons all come to mind, but even something like Mechdragons on 20x gets boosted to about 1,700 exp/stam; that’s better than Zaerog∞. It’s time to dust off your Nazca and Wangrens and the like. |
Jump to: Game8 | Game8 Co-op | GameWith | GameWith Farming | AppMedia | Pad-Plus